Updates after each session.

Friday, October 26, 2012

Ren Fest Again!

So, in light of again going to the fair, I have had very little time to prepare for a post.  I still haven't gotten my picture, yet, either.

But, I said I will post every day up until today.

Thursday, October 25, 2012

World of Darkness - Session 5

Flashback (I forgot to include this at the beginning of Session 4, so this event happen then): A suited man drags himself, bleeding and wounded, to Mark's house.  Mark comes to him, and sees he is dying. The man is handcuffed to a small case.  The man tells him to hide the thing he carries, and to protect it.  The man dies shortly after.  Mark checks him for identification, and finds a Secret Service badge.  Mark removes the case and manages to open it.  Inside is a vase all too familiar to him, and strikes fear into him.  He quickly finds a spot and buries it.  (End flashback)

The next morning comes, and Mark Davidson picks up his SUV, now armored with bits of scrap metal.  He, Abigail St Clair, Ardan O'Neill, Catelyn MacArthur, and their bizarre friend Kiben Tink, all load up what guns they have, what ammunition they have, and some food as they prepare to once more enter the town of Bear Gate.  This time, Mark picks them up wearing a bulletproof vest, and questions about his past continue to rise.  He tells them all he was a cop in Miami.

They drive over to Bear Gate, and Mark circles the town, observing.  They notice no zombies except around the salt mine at the northern end of town.  Kiben asks what they are doing, as the trod is in the park, and easily accessible.  Mark explains that he needs to pick up a bone whistle for Willy.  Kiben suggests the wait for nightfall, to avoid the smart, living ones.  The party is confused, and question him further.  He explains that pale skinned, hairless people are alive, but mad and will rip anyone apart.  But, they go to sleep at night, and the zombies become more aware after nightfall.  They decide to wait until night, having experienced the hairless people before, and preferring the zombies.

Night falls, and Mark drives up through the southern end of town.  All the way into town, they see a pair of animal eyes following them.  Mark turns of his running lights and tries to navigate with his eyes alone.  Despite his eyes adjusting, he runs into something that make the SUV stop.  As he and Abigail try to figure out what they hit, Ardan and Catelyn look out the passenger side and see w high school.  The notice the front door closing, as if it had just been opened.  Mark backs up and sees that he his a motorcycle.  He drives around it and continues.

Wednesday, October 24, 2012

World of Darkness - Session 4

(I've already lost track of what day we're in...)

Mark Davidson visits Catelyn MacArthur and asks for some odd supplies.  She refuses until he explains that he plans on interrogating the man they picked up, Kiben, to find out where the children are.  After some conversation, she agrees to help him, and she heads to a shack outside of town to wait for Mark.

Abigail St Clair decides to help Ardan O'Neill out at the shop.  Having Abigail there, Ardan takes this time to visit the library and brush up on some ancient gaelic folklore.

Tuesday, October 23, 2012

The War Z

So, I wanted to do my armor post, but I still don't have the picture I want to use.  Thus, I decided to do a post about The War Z, as I said I would yesterday.  In order to do an accurate post, I had to play it again.  I dreaded the thought.  Here is why I hate this game, and want so badly not to, and will probably keep playing it.  Bare in mind, the game is currently in public alpha testing right now.

First and foremost, the community of The War Z.  These people are divided into two groups: the care bears and the PKers.  Why care bears, you ask?  Because the PKers are all wankers, and that is the name of people playing War Z that don't enjoy Player vs Player (or PvP).  PKers stands for Player Killers, and as the name suggests, they enjoy PvP.  This division in the community will ultimately result in one thing: one of these sides will quit this game after all is said and done.  Honestly, I find most human beings to be total ass-hats, and don't really care which way the balance tips.  I'm a roleplayer, I came to roleplay.  If I want to play an MMORPG, I can play World of Warcraft.  If I want to play a multiplayer shooter, I can play... damn, what shooter do I currently play multiplayer on?  Oh, wait.  I stopped playing multiplayer shooters because of all the ass-hats.  Right, well, moving on then.

Monday, October 22, 2012

Renaissance Festival

So, I haven't been keeping up with my blog.  I'm sorry.  I thought I had posted the latest WoD session, but I didn't.  This Saturday's post, I had an excuse!  I was at the Texas Renaissance Festival with my wife, roommate, and roommate's girl.

In American life, I feel like there are two types of people: those that use their imagination during their free time, and those that get drunk on their free time.  At the Renaissance Festival, you do both!

Saturday, October 13, 2012

DragonQuest - Session 10

The party sails to the western mainland, under the direction of the Avatar, who told them to seek friends and that there were people there that could use their help.  Being a seafaring man, Silvertooth Dreadwind knew of the great port Lockeface on the eastern shore of the mainland.

When they arrive at Lockeface, they see it surrounded by ship wrecks, some being the mark of the western Republic, and others with the mark of Icurnas.  They dock and learn that the Icurnas (although the residents do not know them as such) have been attacking Lockeface for the past four months.  Thourin Stonefist and Silvertooth head to the garrison to speak with the Fleet Master.  Sibyll Demier and Elenya Lindale hit the market to buy some maps and listen to the local rumors and news.  V2Z4 decides to volunteer with the relief efforts, trying to repair the damage of the raids.

Thourin and Silvertooth gain audience with the Fleet Master, and tell him that they have faced his enemy, the Icurnas, before, and defeated them.  They tell him all they know about them, including that they are based somewhere in the middle isles.  He asks them if they could do a job for him.  An old weapons cache to the north went silent just as it was going to deliver new armaments to Lockeface.  He asks the party to go see what happened, and reclaim it for his men.

Thursday, October 11, 2012

World of Darkness - Session 3

The party questions their passenger, Kiben, as to the whereabouts of the children.  He claims their in a safe place, and that they shouldn't worry.  They drive back to town and drop him off at the motel and return to their work and home.

Around town, they are constantly questioned on what happened, why they stopped, and what truth is behind the rumor about zombies.  Eventually, Catelyn MacArthur decides to go to Bear Gate and be sure that the children aren't there.  She gets the gang together and they head off, only time they all bring guns.  Catelyn with his hunting rifle, and Ardan O'Neill brings a shotgun.

Wednesday, October 10, 2012

XCOM: Enemy Unknown

I have been very excited for this release.  Since yesterday, I've put in over ten hours of play already.  For those of you that don't know what XCOM is, here's a quick review of the basics.  XCOM: Enemy Unknown is a turn-based tactics game, where you manage a small squad against enemy forces.  Your individual soldiers gain experience, rank up, and all that.  Death of these soldiers is permanent.

I have to say, I've been watching a lot of videos prior to release, and I was confidant I would have no problems playing this game.  But, jeez, it is hard!  I'm playing on Normal Ironman mode (where you only get one save) and its still pretty hard.  Granted, I've never had a mission where I've lost more than one guy, but still, its very intense.

Saturday, October 6, 2012

No DragonQuest This Week, But...

So, one member couldn't make it, and one and a half of the other players couldn't bring themselves out of their naps to play.  Top that with me, the GM, feeling under the weather all week, with yesterday as no exception, I decided not to run a session.

On a plus side, Silenced Requiem has agreed to collaborate with me on producing some artwork for my world, which will begin us on the road to me getting my game to the point where it may be published.  I've also decided to 'out source', in a manner of speaking, and allow a few of my pals to join me in my next edition of the game I call "Project M" for various reasons.  Trying to write an entire book and create an entire system from scratch, with the aim being public usage instead of just entertaining me and mine, is a daunting task for one individual.

Thursday, October 4, 2012

World of Darkness - Session 2

October 8th, 2012

The children are still missing, and the power is still off.  Search parties are returning empty handed to rest up before going out again.  The clinic and Ardan's store have gas generator, but currently only enough gas to run for about thirty hours.  Ardan O'Neill has his one sporadically  hoping to make his meat stores last as long as possible.  Catelyn MacArthur has the generator off until they need it.

Mark Davidson arrives at Ardan's store to buy black spray paint, and a few other items.  He asks for salt, but Ardan explains that he is almost out, since almost everyone is buying it up to preserve their meat.

Mark returns home and his wife is preparing all the quick-perishing food together for the days meal.  She tells him that she met with some of the women around town who told her they knew Ardan O'Neill's grandfather, whom had always talking about Ardan as a famous boxer.  She also says the mayor is looking for a group of volunteers to go to Maybery to look for the children there.  Mark checks on his laptop in the basement, and receives a message: SOS MIA Maybery.  Mark decides he should go to Maybery, and his wife decides to volunteer at the clinic, saying that without power they may need extra hands.

Tuesday, October 2, 2012

Welcome to Haven Meadow (WoD Session 1)

Our chronicle begins in a quiet agricultural town of Haven Meadow, Kansas - population three-thousand.  Abigail St Clair owns her family's ranch, a mile southwest of the town.  Her parents died in a car accident, leaving her the ranch, and her brother, Thomas, moved to Topeka.  Of the three general stores, the largest has been owned by Ardan O'Neill, since he moved in five years ago to be with his ailing grandfather, the former owner, before he passed.  The local clinic is run by Doctor Catelyn MacArthur ever since she moved in two years ago after she was medically discharged from the army.  Her family lives in Wichita, so she moved to be close to them, but not so close as to be constantly visited.  A newcomer to the town arrived not one week before our chronicle begins, whom moved in with his wife on the edge of town.  His name is Mark Davidson.

(Disclaimer/Spoiler: If you've seen Jericho, know that I based quite a bit of this first session off of its pilot, shameless stealing most of its story.  With a World of Darkness twist, of course.  PLAYERS: DO NOT VIEW SPOILERS, UNLESS YOU WANT TO BE SPOILED!!!)